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The Grind

The Grind is my sophomore year studio animation at Texas A&M University, a collaborative effort with seven other talented teammates over the course of a semester. In this project, my role involved the development of the story, creation of concept art, modeling of 3D assets, and surfacing. Additionally, I took on the responsibility of animating shot two and contributed to crafting the end credits. 

Programs used: Autodesk Maya, Pixar Renderman, Substance Painter, Adobe Photoshop

The Grind
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